![]() ![]() Note that the killing challenge to spawn the Juggernaut will not trigger if the player is too close to enemies. If the player does not wish for the Juggernaut to spawn, they may simply avoid combat until it moves on. When enough kills have been reached, the player will hear another roar along with a Transmission from the Lotus. The more players there are in a Squad, the more Infested must be killed to lure the Juggernaut out. The Juggernaut will only spawn if several of these buffed units are killed. The roar will buff a number of Infested units within the vicinity of the player, indicated by an orange aura around them. The Juggernaut will make its presence known on any non-Endless Infested mission by roaring accompanied with flickering lights, in a fashion similar to assassins like the Stalker.The Juggernaut's abilities include a charging body attack, a ranged spine strike (a scaled version of the Phorid's similar attack) and the ability to resurrect a number of nearby dead Infested. ![]() Combining these threats with its heavy armor shell, the Juggernaut becomes an intimidating opponent. ![]() The Juggernaut is a large, quadrupedal Infested creature armed with formidable ranged attacks and deadly close-quarters combat abilities. ![]()
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