This will allow you to change objects and the environment around you. The authors will provide the opportunity to take advantage of the most incredible opportunities and abilities. This is a unique artifact capable of creating a variety of objects, absorbing monsters and much more, and it is also the key. His disappearance became a mystery, but now, after 10 years, he has been found. The mysterious bamboo scroll will play an important role. On the contrary, wars, grief and ruin begin everywhere. You have to go through all the tests in the role of a swordsman who is forced to take this path in order to save his family.Ī prediction was received about the future prosperity and well-being of the empire, but years pass and the promised joys do not come. RPG elements will make the passage more interesting. Visually, Xuanyuan Sword VII looks great, great aesthetics and beautiful visuals. This is quite an interesting story that continues the series. 1660ti is decent for 1080 as long as you're not overly picky about settings etc, but something stronger in near future wouldn't hurt, and it's only going to be more true as the new consoles inspire dev's to raise hardware demands again over the next few years.Xuan-Yuan Sword VII is based on Chinese mythology. I don't think that's terribly uncommon with Unreal engine games just depends on coding and game.īut both I and Red have much stronger gpu's so it's hard to compare actual performance to what you're using. I think I have noticed the occasional quick visual jerk with camera spin but not often and it's so minor I barely register it so I'm not even sure if fps drops at those times, it's done before I can look over. I haven't noticed any gpu stress at all (and vram use is about 4-5GB) and this is with 3 browser windows open, each with a couple tabs and some picture editor program open, etc. I have vsync off, so seeing fps usually 70-75 but it'll drop to 65 at times. Everything highest/far except shadow quality on medium. I'm on 9900k/2080ti and also playing in 4k (dual screen TV/monitor), 60hz, no gsync type stuff), but dx11 (so no rtx or dlss either). eg, does it behave the same if you turn everything experimentally as low as they go? You didn't mention what settings you're using.
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